// -*- C++ -*- // // ====================================================================== // // Brad T. Aagaard // U.S. Geological Survey // // {LicenseText} // // ====================================================================== // /** * @file pylith/feassemble/Quadrature0D.hh * * @brief Quadrature for 0-D finite-elements. * * Need Quadrature in 0-D for integration of boundary condition for * 1-D meshes. */ #if !defined(pylith_feassemble_quadrature0d_hh) #define pylith_feassemble_quadrature0d_hh #include "Quadrature.hh" namespace pylith { namespace feassemble { class Quadrature0D; class TestQuadrature0D; } // feassemble } // pylith class pylith::feassemble::Quadrature0D : public Quadrature { // Quadrature0D friend class TestQuadrature0D; // unit testing // PUBLIC MEMBERS /////////////////////////////////////////////////////// public : /// Constructor Quadrature0D(void); /// Destructor ~Quadrature0D(void); /// Create a copy of this object. Quadrature* clone(void) const; /** Compute geometric quantities for a cell at quadrature points. * * @param mesh Finite-element mesh * @param coordinates Section containing vertex coordinates * @param cell Finite-element cell */ void computeGeometry(const ALE::Obj& mesh, const ALE::Obj& coordinates, const Mesh::point_type& cell); // PROTECTED METHODS //////////////////////////////////////////////////// protected : /** Copy constructor. * * @param q Quadrature to copy */ Quadrature0D(const Quadrature0D& q); // PRIVATE METHODS ////////////////////////////////////////////////////// private : const Quadrature0D& operator=(const Quadrature0D&); ///< Not implemented }; // Quadrature0D #include "Quadrature0D.icc" // inline methods #endif // pylith_feassemble_quadrature0d_hh // End of file