// -*- C++ -*- // // ====================================================================== // // Brad T. Aagaard // U.S. Geological Survey // // {LicenseText} // // ====================================================================== // /** * @file pylith/feassemble/Quadrature3D.hh * * @brief Quadrature for 3-D finite-elements. */ #if !defined(pylith_feassemble_quadrature3d_hh) #define pylith_feassemble_quadrature3d_hh #include "Quadrature.hh" namespace pylith { namespace feassemble { class Quadrature3D; class TestQuadrature3D; } // feassemble } // pylith class pylith::feassemble::Quadrature3D : public Quadrature { // Quadrature3D friend class TestQuadrature3D; // unit testing // PUBLIC MEMBERS /////////////////////////////////////////////////////// public : /// Constructor Quadrature3D(void); /// Destructor ~Quadrature3D(void); /// Create a copy of this object. Quadrature* clone(void) const; /** Compute geometric quantities for a cell at quadrature points. * * @param mesh Finite-element mesh * @param coordinates Section containing vertex coordinates * @param cell Finite-element cell */ void computeGeometry(const ALE::Obj& mesh, const ALE::Obj& coordinates, const Mesh::point_type& cell); // PROTECTED METHODS //////////////////////////////////////////////////// protected : /** Copy constructor. * * @param q Quadrature to copy */ Quadrature3D(const Quadrature3D& q); // PRIVATE METHODS ////////////////////////////////////////////////////// private : /// Not implemented const Quadrature3D& operator=(const Quadrature3D&); }; // Quadrature3D #include "Quadrature3D.icc" // inline methods #endif // pylith_feassemble_quadrature3d_hh // End of file