NCEDC News/Blog
Geoid Depth FAQ
Categories: Northern California Seismic System (NCSS) | Earthquake Depths | Earthquake Catalogue | Catalogs | Earthquake Locations
October 7, 2015
What is Geoid depth?The depth of an earthquake location can be reported relative to the mathematical 
	  geoid surface within the earth, which is very close to sea level. In simplified terms, the geoid is an 
	  imaginary surface within the earth which is close to sea level over the oceans and approximates what the 
	  ocean height would be over continents if the ocean could extend inland (see http://en.wikipedia.org/wiki/Geoid for a more complete explanation of the geoid).
	  What are the advantages of geoid depth?
	  
We have many seismic networks around the country that independently locate 
	  earthquakes within their networks. If all networks report geoid depths, then there 
	  are no systematic shifts between earthquake depths located by different networks due 
	  to differences in datum. Earthquake geoid depths also eliminate systematic bias caused 
	  by the topography of mountain ranges.
	  How can an earthquake have a negative geoid depth?
	  
Earthquakes are always within the solid earth. If a computed earthquake hypocenter 
	  is above sea level, it will have a negative geoid depth, and still be below the earthquake's 
	  surface. For example, if the earth's surface near the earthquake is 2 kilometers (1.24 
	  miles or about 6,300 ft) above sea level, and the earthquake focus is 1 kilometer below the 
	  surface, it has a geoid depth of -1 kilometer. If it is 4 kilometers below the surface, it 
	  has a geoid depth of 2 kilometers. Areas where the earthquakes are very shallow and the 
	  ground's surface is well above sea level, such as the Geysers geothermal area in northern 
	  California, can thus have events with negative geoid depths.
	  What depths did we calculate before we started reporting geoid depths?
	  
To simplify the calculation of locating earthquakes, both before and with computers, we 
	  assumed the earth has a smooth surface and no topography. The earth model has a seismic velocity 
	  structure below its top surface where rays propagate from the earthquake source and travel times 
	  are calculated to the seismic stations that record it. If all stations are at the earthquake's surface 
	  with no topography, calculations are simplified. Depths calculated within this simplified smooth-surface 
	  earth model are called model depths. Model depths are essentially depths below the earth surface near the 
	  earthquake, and model depths were reported before we changed to reporting geoid depths. Model depths are 
	  still recoverable from some versions of the earthquake catalog.
	
  How do we get geoid depths now?
	  
Model depths are still calculated for every earthquake. That is because the calculation of travel 
	  times in an earth model with a smooth surface is much more practical, even with complications like 
	  velocity layers with linear velocity gradients. We get the geoid depth by correcting the model depths that 
	  we calculate (which are always positive) by subtracting the elevation of the nearby ground surface. Thus 
	  for an earthquake with a model depth of 3 kilometers (below the surface) and a nearby surface that is one 
	  kilometer above sea level, the geoid depth is 3-1 = 2 kilometers.
We use the average elevation of the closest 5 stations to estimate the elevation of the nearby ground 
	  surface. The geoid datum used to measure the station elevations thus becomes the reference datum of the 
	  earthquake depths, currently WGS84. Geoid models continue to evolve, but the differences between sea level 
	  and between various geoid datums are typically a few meters, which is much smaller than the accuracy of 
	  locating earthquakes. Some seismic networks using simpler crustal velocity models consisting of constant-velocity 
	  layers use a calculation procedure that gives geoid depths directly. This approach has the disadvantages of 
	  giving up models with velocity gradients and would have introduced artifacts into the catalog. The earth 
	  velocity models used normally for routine and fast earthquake locations are one-dimenstional (vary only 
	  with depth), and are an approximation to a three dimensional earth.
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